Interface: NTCNodeMaterialOptions
Options accepted by NTCNodeMaterial's constructor.
Properties
channels?
optionalchannels?:NTCChannel[]
debugView?
optionaldebugView?:string
lodBias?
optionallodBias?:any
lodNode?
optionallodNode?:any
renderer?
optionalrenderer?:unknown
samplingMode?
optionalsamplingMode?:"nearest"|"stochastic"|"trilinear"
Shader-build choice, default nearest. Stochastic needs temporal reconstruction for a stable image.
uvTransform?
optionaluvTransform?:NTCMatrix3Like